<CURRENT>   <UI1>   <FLOWER1>   <FLOWER2>   <CHAIN1>   <CHAIN2>   <CHAIN3>   <CURE>   <UI2>   <WEATHER>   <SCRIPTED>

"Mayflower" (2015-05-01)
(press anywhere on screen to play/stop the animations)

To fulfill my set of flower assets, a "combo" variant of growing was needed

When you open several flowers at the same time, you achieve a flower combo : you gain more points and an alternate bloom

The rendering is precalculated and optimized. My fractal tool is adjusted

Peace & Maths ^^